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POLL: Help! What class to select and how to build him up to level 3.

Discussion in 'Neverwinter Nights (Classic)' started by Abdel - Bhaal Spawn, Dec 7, 2005.

  1. Abdel - Bhaal Spawn Gems: 13/31
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    chevalier I was going to take the rogue level for the disable traps, search, open locks, etc... More or less to get rid of the Henchmen. The only reason why I am really using a monk is for their 12th ability. After that I might take more levels as a fighter to increase my HP or more levels as a rogue to increase my rogue skills, etc...
     
  2. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

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    Using a shield, monks should lose their wisdom AC, level AC, Flurry and those awsome tons of attacks per round. Not amount of multiclassing should allow a monk to bypass these penalities, so it's a bug. Seeing that you have 5 BAB, you definitely shouldnt have 2 attacks per round, so it's cracked and you'll be able to use that large, 19.4 heavy sheet of metal all the time. Good for ya, if not all the esthetic, monk with a tower shield :p

    Rogue levels arent really necessary. Disable traps - usualy a reflex save, which you'll have pretty decent with evasion for no damage. Fortitude save, you're covered with fighter's +3 bonus. Will, you have Still mind as well as mind immunity items and a high save. Sneak attack would be the other reason, but with the tactics you're probably playing, you wouldnt get much benefit off it. Oh, and open lock... when you get monk special gloves (Yellow rose, long death,...) you'll bash open all chests easily.

    @Chev
    Monk still needs all two-weapon fighting feats to be any use with dual kamas. Usually, though, dual kamas is the dex-monk way, since you can stack some serious elemental damage off your gazzilion attacks/round (actually, 10/round)
     
  3. Abdel - Bhaal Spawn Gems: 13/31
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    Yeah the shield thing is a bug I will be damn if I don't use it to my advantage. But the sad part is my computer just started to freak out. And I might of lost my character, one who I been enjoying every night for about 2 hours.

    There is a chance I have to start over (Somthing I really don't want to do). If I do I am thinking of trying something different, like a Rouge/Fighter specializing in Rapier and Daggers or a Monk/Figther specializing in Kama duel wielding.
     
  4. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

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    You can always export your character file and saved game and put them on floppy or CD. Then you just insert them in the right folder when you sort your computer out.

    Using weapons is somewhat more rewarding, since you're always qualifying for a newer, better magical weapon of choice. Unarmed advances with level and gloves only.
     
  5. Abdel - Bhaal Spawn Gems: 13/31
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    When I went to load up my game my character and game were no where to be found on my PC. So I started a new game, something I really didn't want to do. But this time around I installed Shadow of the Underdark. I noticed a few more feats, skills and prest. classes. I thought about going for a Bard/Red Dragon Disicple but decided on a Monk for now. I am now level 5 and did some minor modification to my character because of the new skills and feats. I am not sure if I should just play the whole game first as a Monk and than play again and try something completely new. My only problem with games is once I have completed them I tend to restart them over and over and never get the next character(s) I create through them. That is probably why I never finished SoA more than once or BG. So should I stop now and try my Bard/RDD idea before I finish as a Monk or should I just go ahead with my Monk character?

    [ December 27, 2005, 21:11: Message edited by: Abdel - Bhaal Spawn ]
     
  6. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Well, it all depends on whether you want to play as a RDD / Bard or as a Monk.....

    My choice would be the RDD, because that is something new that you will never have played with before.
     
  7. Abdel - Bhaal Spawn Gems: 13/31
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    I believe I will start a new game with a Bard/RDD. Now all I have to do is figure out what to select for skills and feats. Any suggestions since my goal is to become a RDD.
     
  8. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Once again, depends on what sort of RDD. Do you want to be a melee warrior, a ranged specialist, a bardlike support character.......
     
  9. Hacken Slash

    Hacken Slash OK... can you see me now?

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    A very old and wise member of these forums once wrote an extensive guide for creating a Bard / Fighter / RDD Character. Real top notch stuff...practically brilliant. Let me see if I can find it for you...

    Oh, yeah...here it is! ;)
     
  10. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    The Bard / Fighter / RDD guide is a useful document but I tried to create my own character using the information that that excellent guide provided. I don't think there is any fun in directly copying someone else's character, ultimate thought it may be. I gave my Bard / Fighter / RDD a lot more Bard levels than recommended, just to make it a bit more 'rounded'.
     
  11. Abdel - Bhaal Spawn Gems: 13/31
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    Could a character be a Sorcerer/RDD/Palemaster?
     
  12. Will Gems: 13/31
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    Yeah, but it'd be a bit crap. The only class really worth basing a Pale Master on is wizard as the class gives you spells per day but no new spells or improvements based on caster level. Without the spells the benefits arent worth all those levels unless you're going for some super armoured critical immune duelling build. The RDD will give you natural armour aplenty and, of course, all those cool stat boosts, so stick with that, your spellcasting class and whatever fighing class you like.

    Up to you, of course, but I wouldnt recommend it.
     
  13. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I've never heard of anyone around here making the Pale Master work at all. The most popular prestige classes seem to be Shadowdancer, RDD, Weaponmaster, Blackguard, and Arcane Archer. Nobody ever seems to go for Pale Master or Harper Scout.
     
  14. Caradhras

    Caradhras I may be bad... but I feel gooood! Veteran

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    Check this thread about the PM.

    I played the OC with a Bard/Barbarian/RDD this is a nice change from the Fighter class. I also picked a Half Orc for a giggle! :lol:
     
  15. Will Gems: 13/31
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    The problem with Pale Master is how badly it thrashes your spellcasting. However, I've read about some funky builds combining barbarian levels for a damage resistant fighter mage type with handy immunities. They need to be high level to take full advantage of automatic still spell feats and the like, though, and frankly if you want a magic buffed fighter in NWN, why not just take a cleric?
     
  16. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

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    By Xindell in the thread linked above.


    Critical immunity is a huge bonus and all that AC&HP dont hurt either. Sounds too good to be true.
    In exchange, you're sacrificing a LOT of caster levels, affecting spell duration, damage, Spell resistance checks. You're essentialy left with Bigby's spells. Wow.

    So, the conclusion: Nothing's changed, pale masters still suck for the most part :nolike:


    I have seen some PvP Pale masters though. Probably taken in epic levels solely for AC and critical/hold/paralyse/stun immunity.


    @Will
    Arcanetype/PM/barbarian?
    Sounds weird to me ;)
    I wonder why barbarian, though, he needs a lot of class levels to get damage resistance, while dwarven defender needs only BAB+7, 13dex and dodge feat for higher DR. Probably done with first lvl20 barbarian and then 5 bard or some such, with pale master following.
    On the other hand, getting to +7BAB would take either bard10 or bard8/PM2, to still achieve 17BAB at lvl20. So, 3 less BAB, more DR, defensive stance vs. Rage, up to 60 less HP, but way more spells (Wounding wispers come to mind).
    More or less a matter of choice, BAB and HP do acount a lot.
     
  17. Will Gems: 13/31
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    Yeah, it was a level 40 build I read about on the bioware forums, I think. Not my idea, but it sounded fun and different. They went with wizard to get all the spells in order to buff on top of the barb's rage and damage resistance. Still, I like unusual builds and it sounded a fun character to roleplay as a freaky witchdoctor/shaman type :D
     
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