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The Insane Dual-Class

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Faraaz, Mar 16, 2006.

  1. starwalker Gems: 16/31
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    That's part of why I like Wild Mages. Any spell they need with just a little purposefully called on risk.
     
  2. Faraaz Gems: 26/31
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    @thetruth: Could it be that you have forgotten? The whole POINT of this character was a cheesy overpowered caster who could absolutely pwn everything in the game without breaking a sweat...er...just dual-classed instead of multiclassed... :grin:

    And your going to have a bit of catching up to do mate, I'm already in Amkethran, and off to fight Improved Sendai! :D I didn't take any screenshots of Yagashura, as I was in a hurry today between classes.. :roll:

    Ah well...Sendai will be much more fun anyways! :)

    Btw...I used your trick for Yagashura...Harm + Melee...however, since I AM a lvl 31 Mage as well...( :cool: ) I did that AFTER casting Timestop! :banana:

    Hmm...I didn't bother killing those dudes at the Oasis...I mean, honestly, I don't care about XP, I slammed that Tombelthen dude with a FoD, no greater malison, or dooms! :p I let the rest get away with their lives.

    Also, I am seriously grateful to you guys who told me to switch to Wild Mage. Nahal's Reckless Dweomer just ROCKS!! So much so that I've removed all the lvl 1 Magic Missiles I usually keep around, and switched over to Nahal's Reckless Dweomer.

    And lastly, a bit of useless info...I completed Improved Gromnir, Fire Giant Lair, Yagashura , the Wraiths, Nyalee etc etc without resting a single time! :cool:

    Cleric/Mage with Project Image rocks and Simulacrum rocks! :D

    Edit: @Starwalker: What risk?? Hehe...once you're on the higher side of levels and have Improved Chaos Shield active, you have NOTHING to worry about. I get spells cast normally with NRD about 80% of the time, and the other 20% I get roll twice more, no save etc. This spell is wicked!
     
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    Well I am glad that you are enjoying your wild wild mage/cleric!

    Screenshots are so very awesome indeed! Fantastic job! A very dramatic scene, when your poor lass is casting heal on herself when badly wounded and barely succeeds! YAY!

    Then you blast Irenicus the Shattered One into tiny pieces of meat in a Time Stop! SHATTERED ONE indeed! :lol:

    I am overjoyed to see that you use IWD casting graphics too! I think they are much better looking than BG2's simple casting circles. Though I thought I was the ONLY blasphamer to use them!

    @thetruth

    I am really addicted to magic, especially mage spells. I can not think a run without them for now. Though I really want to limit some cheese. No game engine abuse with 4PIs, stacking dooms, multiple planetars etc. I will also rule that a mage can only cast ONE IA per day since the spell is so very exhausting. Truly if someone could made a little mod to edit cheesy IA this way, with fatigue effect also, I will love it.
     
  4. Faraaz Gems: 26/31
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    @Silverstar: I guess I'm a pure munchkin at heart. All this fair/unfair logic...I don't get it. And yeah...ToB is being played on Insane. I forgot to add that. Improved Irenicus was Core IIRC, but I think I can take it up a notch with ToB! :D

    Edit: Forgot to add this one...funniest wild surge ever!

    http://i70.photobucket.com/albums/i86/oxblood420/irenicus.jpg
     
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    ^Oh the infamous cow surge! What does it do?
     
  6. Faraaz Gems: 26/31
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    AFAIK, nothing much...but then I was buffed as well, so ... hmm, it seemed to explode for some strange reason! :D
     
  7. starwalker Gems: 16/31
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    It lands on your head. Goes boom. And can deal out a serious chunk of damage.

    Faraaz. you still get certain annoying ones at high level but they are a lot rarer. I meant worth it at the low levels.

    The bird magic one for example is a non-magic affect. And you will still get the "Oo what's in my pack?" or the like on occassion.

    Double Length Time Stop+Refresh of your spell book when your spells are almost gone is still my favorite combination that I've seen. Took out Yaga Sura in a single time stop that way as well as all of his luitenants.
     
  8. Faraaz Gems: 26/31
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    That happened to me today while fighting Improved Abazigal. I succesfully managed to disable his protections, and I was managing to hit him with Skull Traps, so I didn't want to stop and in my Imp. Alac. frenzy, I just pumped out my entire spell book at him. He died...but the other purple dragon was still alive, and I had almost no spells left.

    I was casting ADHW if I remember correctly, my last one...and I got Wild Surge - Roll Twice, and one of the extra wild surges was "I feel refreshed!" :D :D I love Wild Mages SOOOO much!
     
  9. starwalker Gems: 16/31
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    yeah. you get the right wild surge combinations you seriously out strip Edwin's wildest dreams about magical power let alone what he is really capable of even with his extra spell slots.

    Sadly. solo you won't get to see the power of area affect Tensor's Transformation.
     
  10. thetruth Gems: 11/31
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    I HATE those wild mage-clerics !!! :mad: :( :p
     
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    :lol:

    No reason to be mad, thetruth, I am sure your purest cleric rocks too! And I guess he is more worthy in the eyes of Lathander!

    :lol:
     
  12. Faraaz Gems: 26/31
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    @thetruth: AND MINE!! :) You're revolutionary! I'm just a munchkin... :hahaerr:

    UPDATE:

    Okay, as of now, I've finished with Improved Abazigal, Sendai, Ravager and the Ritual, so I thought I'd post about that.

    First off...for Abazigal, I just cast Time Stop, then Harm'd all the mini drakes. After that, a Sunfire took care of them! :D

    Abazigal went down to a few Lower MR's + Harm + Magic Missile in his human form.

    When he became a dragon, I cast RRoR, Pierce Shield, Lower MR x 2, Greater Malison, Doom, ADHWx5-6 or so and he died...

    That purple dragon was annoying because it was immune to all my damage types! Immune to plain magic damage, fire damage and my SotM dispel wouldn't work because it kept casting Prot. from Magic Weapons. This was frustrating as I had already lowered his MR, and Greater Malison'd him.

    Finger of Death I tried a couple of times. Didn't work either. I just gave up and cast a Planetar (which cast Globe of Blades on itself)... And eventually, he died as well. Boring no? :D I've got a few screenshots here, if anyone cares...

    It starts..
    Time stop..
    Time stop's after math...
    Now we start on Abazigal and Tamah..
    Abazigal dead...
    A wild surge with DRAGON's Breath!!
    All done..

    Now that that's done, I started off with Improved Sendai...who I don't think was improved. I mean, I've got tactics installed, as well as Ascension with all the improved battles, and she didn't do all that stuff like Project Image and ranged Harms and what not...although, I must admit I didn't give her much of a chance to... :cool:

    I guess it WAS an improved version, as all the drow were high level priests and mages and really annoying warriors and what not. Anyways...here's how it went.

    I melee'd her. Plain and simple. I cast Stoneskin, Mirror Image, Improved Haste. Then I cast DUHM for 25 STR...then I beat her over the head with my big stick till she died. Over and over and over again... :p No kidding. Check it out.

    This is crazy...I'm a solo mage/cleric! Not a kensai!
    Second clone...I think...
    Third clone and some drow...

    Fourth clone...
    Fifth clone...
    Weapon Ineffective!! This can't be Improved Sendai!!
    Run for your life!! Aaargh!!
    WTF? This one didn't even do anything...just stood there and died...
    Casting failure? I thought she had force spells...
    Dead drow...

    Okay...I guess that's pretty self explanatory how I killed her. I kept alternating between SotM to dispel her protections, then SotR +6 to damage her. I was going alright actually, I managed to hit her twice a round for around 30+ damage...In between, I got really bored, because she wasn't dying fast enough, so I cast a Firestorm once, and a Dragon's Breath to kill some Drow...and that was it.

    And I checked my THAC0...it was -8 with base thac0 of 0. Is that normal for a Mage/Cleric?

    PS: Forgot to add...here's some fun screenshots I managed to take while getting to Sendai...

    Ogremoch the fearsome squirrel!! PH34R MY WRATH!!

    Wow...I'm supposed to be a non melee class...

    I got a wild surge while casting priest spells!! This one's crummy...but still interesting!

    [ April 01, 2006, 12:21: Message edited by: Faraaz ]
     
  13. thetruth Gems: 11/31
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    Hehe, THIS is true powergaming ...

    :thumb: Again very cool screenshots


    That was not improved Sendai.Have you installed Oversight's mod ?


    With buffs it's possible but...70 dmg :eek:
    Are we sure you are not a Kensai-Wild Mage-Cleric? :lol: :p
     
  14. Faraaz Gems: 26/31
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    WHAT?? Yikes! I'm already at the final battle of Ascension, and I don't have a save to go back to! NOoooo!! Woe is me! :(

    Does CreateCreature() work for Improved Sendai? If so...I could have an impromptu sparring session in my own personal Pocket Plane and send screenshots of that in...but I dunno if the clones and stuff would work.

    Help?

    Edit: HOW? I have Improved Sendai installed...I checked after the fight, by opening up Setup-Ascension.exe (sp?) and going through every option. It said Reinstall, Uninstall, No change, Quit for Improved Sendai...so what went wrong?
     
  15. thetruth Gems: 11/31
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    Ascension has its own Sendai.
    It doesn't use Oversight mod's Sendai.

    Anyway Oversight's Sendai must be faced in her enclave.There are also the drows...
    If you install Oversight mod and CLUA her in it will not be the same...
    Anyway you will see her the next time if you want :D
     
  16. Faraaz Gems: 26/31
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    But I don't have Oversight installed... :confused:
     
  17. thetruth Gems: 11/31
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    There is no problem Faraaz.
    Ascension battle will be exactly the same even without Oversight mod.

    You can fight improved Sendai,in your next game...Don't worry ;)


    EDIT : I just realized that you probably don't have Improved Battles mod too ? Elite Fire Giants are immune to Harm if you have that mod since it gives them 110 MR...

    And the mighty Ogremoch ... squirrel ?? :eek: :lol: :thumb:

    [ April 01, 2006, 13:59: Message edited by: thetruth ]
     
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    Well, then you are lucky, you will have something new to see in your next run! Definitely get Oversight mod for REALLY improved Sendai and play on insane. She is soo smart, so powerful, so deadly, I can never tell enough!

    Umm yes Improved Battles Firegiants are SOMETHING. With force-cast stoneskins, protection from elements, and hefty resistances, as well as deadly powers of improved Fgiants...they are so much fun! Really!

    Anyway. On to sweet Ascension then! ;)
     
  19. Faraaz Gems: 26/31
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    Bah...I'm having troubles with that Fallen Planetar and its crummy Arrows of Dispelling.

    The thing is, I don't want to use spells too much before I get to the Five...and Project Image just isn't able to cut it. I can't get Improved Alacrity off...I get interrupted by either the Planetar, or Irenicus. At most...I've been able to kill Irenicus, Bodhi and Slayer Imoen...the Planetar is FAST!! :eek: Can't catch up to it.

    I'm seriously considering just using Nahal's Reckless Dweomer -> Imprisonment.

    Would that be cheating? :angel:
     
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    Do you hvae Boots of something from Ritual Quest? They should protect agianst the dispelling of the nasty Planetar.

    You do not have to kill Slayer Imoen! She is INNOCENT! :nono: :toofar:
     
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