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Virtue Released!

Discussion in 'BG2: Throne of Bhaal (Classic)' started by SimDing0, Dec 3, 2003.

  1. casey Gems: 15/31
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    Do you lose virtue if you cntr-y peasants and stuff that are not supposed to be hostile?
     
  2. SimDing0 Gems: 9/31
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    Um, probably not with the latest version. But I don't really care to cater for cheating either way.

    I'm still struggling to reproduce this, but I'm not entirely certain which servants you're referring to.

    [ December 14, 2003, 15:49: Message edited by: SimDing0 ]
     
  3. Mayfairy Gems: 8/31
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    @ Dingo:
    The killed servant would be the first you see when entering De'Arnise keep and the servant turning hostile is the next one you see (the only one you can talk to and has a name).

    Also Roger the Fence turned hostile for no reason. I killed his sea troll and he was happy with that. I killed everything else in the sewers and he was happy, but when I got the first piece of the Beholder-killer-rod he attacked me for no reason.
    There are also few occasions where you finish a certain quest, you talk to a guy who gave it to you. You get +1 Virtue, and when the talking has been done, you get both EXP and another +1 to Virtue. Don't know if this is how it is supposed to be.
     
  4. SimDing0 Gems: 9/31
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    Okay, thanks for the information. I think I've fixed the issue with people turning hostile, and released a new version accordingly. If you encounter any other strange behaviour, don't hesitate to let me know.

    v4 should be available now (http://www.forgottenwars.net/?page=mods/virtue). Some of the mirrors have not yet been updated, however, so make sure you use one which has the latest version.

    As for the dual Virtue increses, do you know if it's actually increasing it twice, or just displaying the message? I'll certainly look into this one, even if it's just a cosmetic issue.
     
  5. Mayfairy Gems: 8/31
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    I'm not sure if it's just displaying it twice.

    This might be already fixed in v4, but when these bounty hunters are coming to take Haer'Dalis' party away, they just kill them instead of taking them away. They just turn hostile after the bounty hunters' arrival, and I never did them even a scratch.
     
  6. SimDing0 Gems: 9/31
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    There's a fair chance the issue with Haer'Dalis' quest that you mention is fixed in the new version. I'll check it nonetheless.
     
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